Memory Map

Table of Contents

1 Overview

Start End Type Description
0000 007f   user memory (zero page)
0080 009f S reserved for system use
00a0 00af t parameters / temporaries
00b0 00cf S reserved for system use
00d0 00df shadio shadow locations for I/O
00e0 00ff S reserved for system use
0100 01ff stack stack
0200 02ff S reserved for system use
0300 1bff   user memory
1c00 3fff v/u video / user memory
4000 5bff   user memory
5c00 7fff v/u alternate video / user memory
8000 bfff   user memory
c000 cfff R reserved for future use
d000 dfff I/O I/O
e000 ffff ROM ROM

2 User-available Ranges

  • 0000..007f (128 bytes, zero page)
  • 0300..1bff (6400 bytes)
  • 4000..5bff (7168 bytes)
  • 8000..bfff (16384 bytes)

This gives a total of 30080 available bytes that are available to user programs regardless of video mode. Depending on video mode, more bytes will be available.

  • In modes that use color tiles:
    • 1fe8..1fff (24 bytes)
    • 5fe8..5fff (24 bytes)
  • In modes that do not use color tiles:
    • 1c00..1fff (1024 bytes)
    • 5c00..5fff (1024 bytes)
  • In graphics modes:
    • 3f40..3fff (192 bytes)
    • 7f40..7fff (192 bytes)
  • In text modes:
    • 23e8..27ff (1048 bytes)
    • 63e8..67ff (1048 bytes)
    • When not using lower RAM character set:
      • 2800..3fff (2048 bytes)
    • When not using upper RAM character set:
      • 6800..7fff (2048 bytes)
  • When not using the alternate graphics area:
    • 5c00..7fff (9216 bytes)

To maximize free RAM, use a text mode with the ROM character set, no color tiles, and no alternate graphics. This frees up the ranges 1c00..1fff (1024 bytes), 23e8..3fff (7192 bytes), and 5c00..7fff (9216 bytes), for a total of 47512 freely available bytes.

3 0080..00ff system (zero page)

These locations have special significance to the system. With the exception of the locations listed below, user programs should not write to or read from these addresses.

Locations in this range that are accessible to user programs:

$a0..$af
Parameters and temporaries. These are used to pass values to functions. User code may freely overwrite values stored here. Values are not preserved accross procedure calls; that is, user programs cannot rely on values stored in these locations still being present after calling system procedures.
Addr Size Name Description
80 2 CURPOS position to write next character
82 2 PUTCPTR function to render character
d1 1 VMODEV value of video mode register
d5 1 SERCRV value of serial control register

4 0200..02ff system

Known locations in this range:

Addr Size Name Description
0200 3 IRQCODE code executed on IRQ
0203 3 NMICODE code executed on NMI
021e 2 RAMTOP highest RAM address
0220 8 KBSTATE state of keyboard keys
0240 64 BUF buffer used by put* procedures

5 1c00..3fff video memory

The following ranges may hold data that will be displayed on screen. When not used for that purpose, they can freely be used by user programs.

$1c00..$1fe7
Color tiles. When color tiles are enabled and alternate video is disabled, color tiles are read from this range.
$2000..$23e7
Text. In character modes with alternate video disabled, this range specifies which characters are to be displayed.
$2000..$3f3f
Pixel data. In graphics modes with alternate video disabled, this range holds the pixel data.
$2800..$2fff
Lower RAM character set. This can be used in character mode to define a custom character set.

6 5c00..7fff alternate video memory

The layout of this range is the same as that of 1c00..3fff. It is used for video when the alternate video bit is set.

7 c000..cfff reserved

Addresses in this range are reserved and must not be read from or written to. Doing so is likely to have unwanted side effects.

8 d000..dfff I/O

Reading or writing any address in the I/O range not listed in the table below is likely to have unwanted side effects. The same is true for reading an address that is marked as write in the table, or writing an address that is marked as read. In addition, some I/O registers have shadow locations (in the $d0..$df range) and should be written through those for correct system operation.

Addr Name R/W Description
d001 VMODE w video mode
d002 KBDCOL r keyboard column
d003 KBDROW w keyboard row selector
d004 SERIR r serial input register
d005 SERCR w serial control register
d006 STATUS r machine status
d007      
d008 STICKA r joystick a
d009      
d00a STICKB r joystick b
d00b      
d00c      
d00d COLOR01 w colors 0 and 1
d00e      
d00f COLOR23 w colors 2 and 3

9 e000..ffff ROM

$e000..$e002
feature bits
$e800..$ebff
default font (128 characters)
$fffa..$fffb
NMI handler address
$fffc..$fffd
reset handler address
$fffe..$ffff
IRQ handler address

9.1 ROM procedures

A number of procedures are built into the ROM. These can be accessed by executing a jsr to a known address. The addresses are:

Addr Name Description
e003 cls clear screen
  showchr display one character
  show display a number of bytes
  showint display a signed integer
  showuint display an unsigned integer
  setcur set cursor positon
  col0 return cursor to beginning of line
  newline advance cursor to beginning of next line
  showspc shows a space
  showdigit shows a digit (0-9a-z)
  scrollup scroll screen up a number of lines
  qkbrow read keyboard row
  pollkey read key press, if any
  pollchr if key pressed, return its character code
  waitkey wait until key pressed and read it
  waitchr wait until key pressed and return character code
  shiftchr translates a character to its shifted equivalent
  cpy copy bytes
  wait wait some time
  twisendb send a byte
  twistart start a twi transmission
  twistop stop a twi transmission
  twigetb receive a byte over twi
  twiack send an acknowledgment over twi
  twinak send a negative acknowledgment over twi
  loadcart load bytes from cartridge
  savecart save bytes to cartridge
  rand generates a pseudorandom number
  srand seeds the pseudorandom number generator

10 Design Notes

rom# = nand a15 a14 a13         ($e000..$ffff)
ram# = and a15 a14              ($0000..$bfff)
spece1# = a13
spece2# = 0
spece3 = ram#

Available time: 139ns.

  • 70ns ROM access time. Remaining: 69ns.
  • 25ns CPU bus enable time.
  • Note:
    • 245 has 38ns enable/disable time.
    • 541: 40ns.
    • 125: 31ns.
    • 157: 31ns selection time.
  • 12ns set-up time. TODO: For what?

Remaining: 69 - 38 = 31ns if using '245.

74HC08 has max 25ns propagation delay at 125C. 74HC08 has max 23ns propagation delay at 85C. 74HC10 has max 24ns propagation delay at 85C. 74HC138 has max 38ns propagation delay at 85C

  • but we won't need the 70ns access time.

RAM's oe# goes low after a '10 and a '08 delay. After that, we need 30ns. That fits, too.

Write cycle should be gated on CPU active, so gets two '10 delays: one to determine r#, and one to determine w#. It needs 55ns after that. Should fit.

So this actually allows us 4 bus phases with HC parts.

11 Extended RAM

Not yet implemented.

Use $c000..$cfff to access RAM whose upper bits are set by a flip-flop. 4K plus 8 bits flip-flop allows up to 1M of RAM.

Wiring for ram# becomes:

ram# = and a15 a14 (or a13 a12)

Flip-flop or a12..a15 is selected through

extram = and a15 a14

This means the flip-flop is selected when ROM or I/O is being accessed, but if we only use the flip-flop to feed to RAM, this doesn't cause problems.

  • 74HC04 has 21ns propagation delay at 85C.
  • 74HC08 has 23ns propagation delay at 85C.
  • 74AC08 has 8.5ns propagation delay at 85C.
  • 74HC10 has 24ns propagation delay at 85C.
  • 74AC10 has 8ns propagation delay at 85C.
  • 74HC11 has 25ns propagation delay at 85C.
  • 74HC32 has 23ns propagation delay at 85C.
  • 74AC32 has 8.5ns propagation delay at 85C.
  • 74HC157 has 31ns propagation delay at 85C (for selection and input).
  • 74AC157 has 10ns propagation delay at 85C (for selection and input).

Use 08+32, 08 for ram#.

So the address takes 23 + 31 = 54ns to be valid. ram# takes 23 + 23 = 46ns to select.

We had only 32ns with 70ns RAM. With 55ns RAM we would have 47ns, so we're just fast enough to select RAM, but too slow on the address.

With AC08:

address: 9 + 31 = 40ns.
ram#: 23 + 9 = 32ns.

With AC08 and AC157, we get down to:

address: 9 + 10 = 19ns.
ram#: 23 + 9 = 32ns.

Making the '32 an AC part, too, gets ram# down to 18ns.

Alternatively, could us an AC245 instead of an HC245. 10.5ns instead of 38ns. Increases budget from 31ns to 58ns. But CPU still needs 25ns, so more like 31ns to 44ns. Could use AC245 (or 241) to control the CPU's bus access, which would give the 10.5ns at the expense of needing additional ICs. It would also allow using CPUs without the bus enable line. This also works with ACT241, which would take about 11ns.

Faster:

hi = and a15 a14              (23)
noram = or a13 a12            (23)

ram# = and hi noram           (23 + 23 = 46)

Slower:

rom# = nand a15 a14 a13       (24)
hi = and a15 a14              (23)
a12# = not a12                (21)

hiram# = nand rom# hi a12#    (24 + 24 = 48)

ram# = and hi hiram#          (23 + 48 = 71)

Another possibility, which avoids the or gate:

rom#: nand a15 a14 a13         (24)
hi_odd#: nand a15 a14 a12      (24)

ram#: nand rom# hi_odd#        (24 + 24 = 48)

This all works with a single '10, so we can make it all faster by going with an AC10:

rom#: nand a15 a14 a13         (8)
hi_odd#: nand a15 a14 a12      (8)

ram#: nand rom# hi_odd#        (8 + 8 = 16)